

- #Battlezone 2 win cheat not working Patch#
- #Battlezone 2 win cheat not working license#
- #Battlezone 2 win cheat not working series#
Note: This option will not be there unless you are playing v2.0 or later. Join a map, then once in the level, exit it.
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Go to multi-player mode and start a session. You will automatically go into the editor. Go to a single player game and press + E. First You'll have to start the game with the "/edit" command line parameter. You must have version 2.0 of the game if You wanna do this. Words in yellow will bring up another menu. Type "editor.water" and you will get another menu. Type in "sky.fogcolor 255 255 255" and this message should appear and all fog shall become white. Some commands require more than one value, such color. However, typing in "editor.page 1" will result in this message. Type "editor.page" and you should get this message: Type "editor.reject" and the program will perform an action. "Error (col 13): Unknown command "editor.editor". Type "editor.editor" and you will get this message: Type "editor" in the control menu ( + ), something similar to this should appear. You can rename objects so that when you point at it, the name that is specified in the box is what the name of the object is. The object will spawn after that many seconds once the first object that spawned is no longer in existence. Type in _# (replace # with a number) by object name for spawn rate. Type in spawn in config box for object spawning. Notice that there are several tabs to select from.
#Battlezone 2 win cheat not working license#
Press + E to display the license agreement. Play scion - Play as Scion after mission 14Įnable the "game.cheat bzeditor" code. Play isdf - Play as ISDF after mission 14 Game.cheat bzfree - Unlimited pilots and resources Then, enter one of the following case-sensitive codes to activate the corresponding cheat function. The CPU team is not left relying entirely on its AIP and is heavily assisted by the mission script, which automatically upgrades units once an Armory is available and grants a Scrap Cheat.Hold and press to display the console screen. MPI plays mostly like Strategy, with each team sending forces to destroy the others' base. The players are all on the same side (with one taking the role of Commander and the others "Thugs") fighting against the AI, each granted with a Recycler and small starting force (customisable in the case of the players to include up to four Turrets, Scavengers, Scouts, Tanks and Assault Tanks and in the case of the AI from two turrets and a scavenger to an additional four Gun Towers, three scouts and four tanks).
#Battlezone 2 win cheat not working Patch#
Battlezone II īattlezone II's implementation of MPI - originally added by the 1.2 Patch - is a cross between its versions of Strategy and Instant Action. In 1.5.2.13, a further level of categorisation was added to the MPI system the Action MPI category is used for deathmatch-based maps while the Mission MPI group is for straegy-based levels. MPI missions can become incredibly complex through the use of lua scripting, and though the kill/death scoring system remains them same as in every other Battlezone multiplayer gamemode there is no standard objective and the victory condition may vary from map to map. Whilst no implementation is provided by the patch itself - and thus no officially-released MPI maps exist - Ken Miller did provide a Lua-scripted version of Red Arrival separately as an example to users who wished to build missions of their own.
#Battlezone 2 win cheat not working series#
MPI was introduced to Battlezone by the 1.5.2 patch series at the end of February 2013 with the introduction of Lua scripting.
